So I was thinking about the heists in GTA 6, especially with dual protagonists. I'm guessing they're gonna be a LOT more complex than GTA 5, right? Like, maybe we'll have to actually plan different roles for Jason and Lucia, and if you screw up one part, the whole thing goes south. That'd be sick. I'm kinda hoping they bring back some of the old heist mechanics from San Andreas too, like recruiting crew members with specific skills. Imagine needing a hacker for a Port Gellhorn job, or a getaway driver who knows Vice City inside and out. That would add a ton of replayability, plus it'd make the world feel more alive. Has anyone else been thinking about how the wanted system will work during heists? If you're doing a bank robbery in Little Havana, are you gonna get swarmed by the VCPD right away, or will there be a delay depending on how stealthy you are? I really hope they make the police smarter and more aggressive this time around, it'