Alright hear me out, so I was rewatching the trailer again (for the 800th time lol) and I started thinking about the missions. Remember how in GTA 5 you sometimes had multiple ways to approach a heist? Like, loud vs sneaky? I'm hoping they take that even further in GTA 6. Imagine having different missions completely depending on choices you make earlier in the game. Like, maybe if you screw up a job for one gang, you end up working for their rivals instead, and that unlocks a whole new set of missions in Port Gellhorn. Or maybe something happens with Lucia and the story branches depending on whether Jason helps her or not. The dual protagonist thing opens up so many possibilities, it would be a waste if they didn't use it for some serious branching narratives. What do you guys think? Is that too much to ask for, or is Rockstar gonna deliver?
This!!